Post by Hero on Mar 30, 2019 23:02:55 GMT
❂ Name: Landius Harcourt
❂ Aliases: The Impossible, "Dieharté", "Dr. Covington", "The Eternal Light", Lord of White
❂ Current Title: General
❂ Race: Human
❂ Apparent Age: 32 (?)
❂ Actual Age: ?
❂ Height: 6'4"
❂ Weight: 185 lbs
❂ Eyes: Lavender
❂ Hair: Chopped, achromatic, free-flowing and smooth
❂ Skin: Pasty
❂ Date of Birth: December 13th
❂ Place of Birth: Xenogaia Prime
❂ Alignment: Lawful Evil
❂ Affiliation: U-TIC
❂ Rank/Job: General
— Character Level: 8000
— Character HP: 885798905
— Character SP: 197883760
❂ Main Class: Fortuna (All Sub-Classes)
⇢ Sub-Class: General (Sentinel, Paladin, Lancer)
⇢ Sub-Class: Saviour (Holy Knight, Divine Knight, Acolyte)
⇢ Sub-Class: Champion (Centurion, Hero, Battle Master)
⇢ Sub-Class: Berserker (Heavy Knight, Beast Master, Sword Kaiser)
❂ Mastered Classes: Unknown. Presumably more than can be counted, even among those he no longer uses and has forgotten.
¬ power: Z
¬ speed: D
¬ toughness: A
¬ versatility: B
¬ range: A
¬ potential: ???
¬ archery: A
¬ daggers: C
¬ maces: B
¬ firearms: B+
¬ polearms: Z
¬ staves: B+
¬ swords: A
¬ unnarmed: A
¬ projectiles: B
¬ whips: S+
¬ shields: A+
¬ hammers: B
¬ axes: C
¬ air [voltia -- ether]: B+
¬ fire [voltia -- ether]: A
¬ water [voltia -- ether]: C
¬ earth [voltia -- ether]: A+
¬ electricity [voltia-- ki]: B
¬ shadow [voltia -- ether]: C
¬ light [holy]: Z
¬ time* [space]: S
¬ alchemy [transmutation]: D
¬ psionics [non-elemental]: C
¬ cosmic* [non-elemental]: S
¬ planar*: S
❂ The Babel Corporation: Councilor/Saviour
❂ Axiom Industries: Mechanical Engineer
❂ Adámas: ?
❂ The Apostles of Eternity: ?
❂ The Eternals: ?
❂ The Divine Wings: Dragoon General
❂ The Knights of Twilight: Champion/Second-in-command
❂ Favorite Food: A medium-rare steak with “Alphonse” mild steak sauce.
❂ Favorite Drink: Chateu Lafita Rothschild Pauillac
❂ Favorite Book: The Elegant Universe, Brian Greene
❂ Likes: Reading, learning, building strategic war plans, sleeping, experimenting on those he has captured and/or killed.
❂ Dislikes: Being wrong, hope, stupidity, sex, inefficiency, “Gods”.
❂ Common Quotes: "Are you finished?" | "Blame fate for your birth and death." | "You goddamned idiot!" | "Adeiu."
❂ Friends/Allies: Killiak, Ishida Sol, Ace Leiusan Virginia Strauss, Noah Hendrix, Ramu, Tauremona Valaina, Miyazaki.
❂ Family: ?
❂ Rivals: Virginia Strauss, Ishida Sol
❂ Enemies: The Yggdrasil Pirates, The Nibiru Alliance, The Harmonious, Prem, Faustus Klaus
❂ The Impossible: A general of the U-TIC who has never lost a war or battle, regarded as a genius. [DEFAULT]
❂ Divine Lancer: Undeniable poise and power, compared to the gods and more.
Such ferocity in battle...he can only be called "wild".
❂ The Eternal Light: “Like light itself that man is ageless and enigmatic...for how long has he lived?”
❂ Genocider: An ancient machine created to kill all, with incandescent orbs of light it unites all living things with the collective unconscious by force. [COSTUME]
❂ Arms Master: With dozens of unique weapons he swears fealty to them all [COSTUME]
❂ Lord of White: From an unknown existence burns a white that consumes all, an unyielding power seemingly without equal.
❂ God Breaker: “The only God he believes in is himself, the rest are fallacious. He proves it so.” [COSTUME]
❂ Vanguard of Veritas: “You can’t handle the truth.”
❂ First Heavenly Spear: The first of the four Enlightened Gods of the Myoujin Ryu, the most feared spear.
Landius is a beautiful paragon immortalized by his own grace and effulgence. An effigy carved of white marble every line of his body seemed sculpted to perfection— his wide shoulders and elongated trapezoids thick enough to hold the weight of the world, a chest rounded by pride and accomplishment, and a mesomorphic physique unrivaled by most. His biceps and triceps are enormous, as is his forearms and legs. One would think that a behemoth or his size was forged by the hand of God, yet his lavender eyes betrays the notion in stoic defiance. They hold the iridescence of the stars within them, as if they themselves are swirling nebulae bound to the cauldron that is Landius. Timeless, his eyes have the character of an immortal that has been to the end of the world and back, hidden behind his thick sable rectangular glasses that have become his trademark everywhere he goes.
Of his defining characteristics however, the scars of his body are perhaps the most telling. Everywhere about him is littered with unrecognizable scars, almost as if he’s been chewed alive by fiends of the night. Many who laud him have lamented the sacrifices he’s made for those around him, but the truth may be more sinister. Where his heart is located is the largest of them, a piece of flesh seemingly caved in under a pressure never forgotten. Even as a primordial tank of which has few equals his scars remind him of what he once was before the inevitable evolution undergone.
Upon the eve of war or otherwise he wears a white chalk overcoat with a multitude of extraneous straps hanging from either side beneath his arms and behind him, meant to buckle and close the coat atop his impeccable musculature. Accompanied by thin black slacks and matching four-buckle combat boots, his appearance although simplistic is considerably efficient for his method of approach to battle and otherwise. He’s often seen wearing one of many watches on his left hand, for an important reason (to him) that most haven’t figured out. Though all in all, like the man he is, it remains enigmatic.
Coming soon in a rush.
❂ Name: The Spear Saint
❂ Class: Training.
❂ Information: As a child Landius’ was forced to take up the polearm, following in the footsteps of a certain temple during a certain period of time. For years he would live for nothing more than the mastery and execution of all variations of polearm for which the stoic approaches of the monks provided the foundation to. Toiling endlessly since the day he first learned to defend himself, Landius’ has never met anyone of equal prowess with a halberd, spear, or staff. Training in the face of the public perception of more likened weapons such as katana, swords, gauntlets, etc, while Landius’ has an understanding of how to use each efficiently, he’s proven time and time again to be unmatched when a polearm is involved. Tournaments, rivaled competition, and all others have frequently been eliminated for the most part without revealing the highest level of his technical altitude and secret abilities hidden within.
With his consistently evolving approach to the use of a polearm, it’s worth noting that while he has official (and unofficial) techniques, strategies, and approaches that all intricately blend into one another— that he’s often been known to up the ante beyond the usual predestined limit of wisdom even in the throes of combat. Oftentimes circumventing the conventional boundaries of what even martial arts would practice, Landius’ bends his body and his weapon to achieve fluidity, efficiency, or a multiple of other more nuanced, complicated variables that need to be achieved. As such, much of what he does could be seen as outlandish or downright asinine in the eyes of one who’s never seen such, but is often circumvented by some form or prior practice and understanding.
Landius’ also doesn’t require a polearm to perform any of his techniques. He’s capable of “hardening the air” or solidifying “ether” whether by using molecules in the air and binding them to ether itself, or using any random item and lengthening it assimilar to to form a translucent often visibly imperceptible (to the naked eye) weapon. This ability can be combined with his Chromatic Aura (detailed later) to create makeshift weapon replacements with a multitude of orthodox or unorthodox effects on the fly.
All in all Landius remains the best wielder of such a weapon he knows, and has earned the honorific by many as the “Spear Saint”. Perhaps one day one will arise to challenge his commonly indisputable record. Until that day arrives? All hail the Lord of Spears.
❂ Name: The Chromatic Aura [?]
❂ Class: Training.
❂ Information: The aggregated compilation of Landius’ willpower. The Chromatic Aura allows Landius’ to control the elementary particle known as “photons” and associated variables such as outward probablistic interpretation, photochemistry, wave-particular duality energies (connected to photons), photoelectric phenomena, and even specific facets of special relativity. While his control over the electromagnetic spectrum is peerless and unrelated to mystical or supernatural means, the physical hue of his aura is said to carry with it any number of anomalies that effect not only the material but subsequently all other planes and dimensions capable of interacting or perceiving Landius in any form of fashion. The light’s wave vectors themselves, while carrying no mass, can have various effects depending on a multitude of circumstances when weaponized.
It is said that The Chromatic Aura is the radiant glow of Landius’ soul, and that it is always activated, even if suppressed.
✣ The First Halo: Halone the Fury, mover of glaciers and goddess of war.
✣ The Second Halo: Thaliak, the Scholar, ruler of rivers and wisdom and god of knowledge.
✣ The Third Halo: Azeyma, the Warden, keeper of the sun and goddess of inquiry.
✣ The Fourth Halo: Rhalgr, the Destroyer, breaker of worlds and god of destruction
❂ Name: God of the Battlefield
❂ Class: Training.
❂ Information: Through his years of military service, both in and out of combat, Landius has accumulated the skills and knowledge to craft the perfect soldier. Discipline and intuition, tactics and ferocity, all this and more. He’s a master with any weapon he can get his hands on, whether he’s used it before or not. Even unfamiliar weapons work on established well honed precedents. He’s rarely caught off guard on the field of battle, and is skilled in any number of different manners of warfare, from the bloody open battle field to the shadowy ways of assassination and special operations. Leadership comes naturally to a man such as Landius, and those serving under his command have a history of being just that much more effective on the battlefield, tactically and individually.
❂ Name: Ethereal Flow
❂ Class: Training.
❂ Information:
❂ Name: Ethereal Pressure
❂ Class: Training.
❂ Information:
❂ Name: Ethereal Attunement
❂ Class: Training.
❂ Information:
❂ Name: Sakki [chi of death]
❂ Class: Training.
❂ Information:
❂ Name: Mushin [no mind]
❂ Class: Training.
❂ Information:
❂ Name: Zanshin [remaining mind]
❂ Class: Training.
❂ Information:
❂ Name: Fudoshin [immovable heart]
❂ Class: Training.
❂ Information:
❂ Name: Immense Strength
❂ Class: Training.
❂ Information:
❂ Name: Immense Endurance
❂ Class: Training.
❂ Information:
❂ Name: Immense Strength
❂ Class: Training.
❂ Information:
❂ Weapon Name: Kowareta Kage
❂ Weapon Type: Spear
❂ Weapon Position:
❂ Weapon Description: Featuring a shaft at just over two meters in length and five centimeters in diameter, the “Kage” is an intimidating spear by any account. Its finish is entirely matte-gunmetal, as if light is incapable of breathing its life into its surface. The cutting edges are the only exception, featuring razor sharp edges along its eight blades which taper into a singular point some ten centimeters long. Said blades are sixty centimeters long and gradually curve away from the shaft, ending in points that resemble the curled horns of an oni. They are long enough that should the wielder choose to swing the weapon horizontally, they could easily pierce and slice into the desired target.
Between each set of blades, there are runic engravings that occasionally emit various hues of light. These engravings continue down the entire length of the shaft, but whether they bear the same characteristics isn’t known for certain.
The shaft ends in a proportionately sized circle (about fifteen centimeters) with three runes carved on the inboard surface. The Kage is perfectly balanced, and despite its lack of glam it is truly a sight to behold.
❂ Weapon Background: After bringing Landius into his ranks, Killiak began working on a custom, hand-forged weapon for his new comrade, as was his tradition. Being a gifted craftsman and expert judge of ability, Killiak forged the Kage to take advantage of Landius’ mighty strength. It features a custom array of runes in ancient Zeranian that enable the Kage to gather light from its surroundings and house it within, convert to raw ether, or in extreme cases emit large bursts of Zeranium-ether that is well-known to be several orders of magnitude more potent than other known types of ether.
Given the sheer number of runes covering the long weapon, there are undoubtedly several more capabilities to the weapon for Landius to unlock and discover as he continues to grow.
❂ Weapon Composition: Pure-grade Zeranium- Indestructible, Immune to all metaphysical and physical forces (radiation, ether, heat, electricity, magnetism, etc).
❂ Armor Name: Nijiiro
❂ Armor Type: Hoplon Shield
❂ Armor Position: Either hand; affixed to back
❂ Armor Description: At 90cm in diameter, the Nijiiro is a fairly large Hoplon-style shield. It features a convex, rounded boss with an intricate pattern of presumably Zeranian origin just beneath its mirrored finish. The pattern closely resembles an orb or eye of sorts, though it’s not exactly clear just what it is, with some manner of jagged vein running from top to bottom and left to right, all possessed of a distinctly sapphire hue that appears as if it could be alive. This is set against a primarily black background riddled with millions of flecks of white, causing it to resemble gazing into a vast galaxy. Upon closer inspection, countless different colors can be seen simultaneously.
❂ Armor Background: To accompany the weapon Killiak forged for Landius, he also forged a suitable shield to pair with it. It is dreadfully heavy and unuseable for most men, but Landius is not most men (it weighs in at 100 metric tons, a common feature in some of Killiak’s work). Killiak decided to weave together three different types of Zeranium for this shield: “Black Crystal”, Pure-Grade, and a seldom used “Black Opal”. The exact mixture is known only to him, but the results are documented as giving the Nijiiro an extraordinary density that helps fend off the heaviest of physical assaults while leaving the wielder unfazed. It is also capable of absorbing nearly all types of ether, with the exceptions being few and far between. Elements not restricted to a singular type or state such as Zeranium, Gravija or perpetual sources such as -Wave Existence- cannot be absorbed (albeit this is also due to another rare trait). Not only can the shield absorb energy, but it can reflect it as well, given the proper control via the wielder, which Killiak has given access to by forging a simple biometrically locked switch in the handle and arm-strap.
Last but certainly not least, the Nijiiro features a Zeranz Essence Vein, giving it the seemingly living pattern inside the shield’s boss. This ensures that the shield continues to strengthen itself from within, as it can only be housed within Pure-Grade Zeranium. Due to its mixture and design, the Nijiiro is impregnable and unsusceptible to all forms of tampering. Even nano-disassemblers can not hope to dismantle Zeranium, and will be effectively destroyed should any make the attempt. Quite like its spear counterpart, the Nijiiro features runic engravings--all etched on the concave interior, each one corresponding to an ancient word of Zeranian. This means that it is most likely able to augment Landius’ particular skills, namely his Chromatic Aura, upon his successful unlocking of the corresponding feature. Only time will tell if Landius lives long enough to discover what all lies within the Nijiiro.
❂ Armor Composition: “Black Opal” Zeranium-Composite: Indestructible, Immune to all metaphysical and physical forces (radiation, ether, heat, electricity, magnetism, kinetic-energy, etc), and a Zeranz-Essence Vein.
❂ Armor Name: Langrisser
❂ Armor Type: Light Variable Armor
❂ Armor Position: Entire body
❂ Armor Description and Explanation: “The Langrisser is truly a special armor crafted by Axiom Industries. It is composed of a full and assorted set of rippling folds of armor from the neck to the feet. The armor is composed of hexcarbon alloys & neutronium their interactions among one another provide immensely durable and light-weight flexibility for versatility. The full armor in it’s entirely highlights the pectorals and abdominal musculature mimicking the appearance and pliability of human muscle energy seathing from the sinews in a dull warm glow. Pauldrons over each shoulder with adorned with three rings on each flank of the shoulder, with a respective badge dangling from each ring . An inverted A followed by "-X" pressed against the breast plate on the right.
Scrawled across the edges of the armor are micro-scriptures composed of glyphs and signeturgy formulas to be linked with the CMWT (Cybernetic Mind Wave Technologies) which allows for the armor to insert itself superficially into the anatomy of the user to provide alchemical modifications on a cellular level to forge near instant reaction times or force output (for example changing the composition of neurons to function like fiber optics and utilize light vs electrical currents in the body, or altering the bone and muscle tissue to become more dense for heavier hits without collapsing the joint from sheer weight increases) – as well as reinforce and transmog to withstand spells of the highest levels of offensive nature upon the atmosphere and human condition with little to no issues.
This armor does also hold the ability of selective permeability due to the reactor like nature of it’s user the consistent micro-scriptures internally as well as externally provide a siphon and alteration of any uncontrolled energy to be released from the creases of armor like flames licking the air peeking from sockets in a forge. Radiation, heat, light, etc. all can be shunted from the body or allowed to pass through based on commands and overall willpower.
The armor’s primary system which runs on ether at the fundamental nature of being a wavelength, what it is going to be known here is The Landius Corona; the armor will allow him to access the spaces of energy between waves via Open-Focus Wave Motion (essentially the ability to observe empty space once an object has been moved, being able to picture how much space an object took up without it being there… except now the armor does that on a microcosm level of wavelengths). A point in space time which this specific instance of Ether is found within the space between spaces. Areas of extremely volatile and aggressive energies expanded across all dimensions and can be accessed by the sheer willpower and manipulation of this ether tapping into brief spacial-joints of ‘vacancy’. Resulting in either depending on the utilized formula immensely power destructive capabilities of manipulating the empty space of energies to come together into a super dense sphere (which can be thrown, fragmented, transformed into shapes or even just used to power additional spells). It should be noted the amount of energy confined within between waves is vast. What could fill a tea cup could boil oceans.
This space can also be disbanded and pushed outward resulting in a person’s energy content to be spread thin among them to match with equilibrium within their area resulting in a stasis field in order to maintain equilibrium of that present 3 x 4 space. This alteration of energy and wavelengths to provide resulting effects is taken from the idea of Axiom Industries ability to toy with the macro-scale by affecting the micro-scale. Cosmic Origami as it has been affectionately called allows for the folding and condensing of wave-lengths and ether manipulation into various pathways and points. Between CMWT & Open-Focus Wave Motion in conjunction it allows for the armor to carry it’s user across the railways so to speak in extremely fast instances across axis’s of (X,Y & Z) so that the user can shuttle himself and his maneuvers at speeds close to light speed reaching peaks of 1/3 light speed – however due to the immense output of energies it does place a great deal stress on the body if utilized for extended periods of time. (So, picture if you the user could see all the Flying Thunder God Technique from Naruto or Shukuchi but you could also create pockets or stopping points for impacts to deliver to the person and breaks for the armor and Landius).
So it is essentially moving at very fast light speeds by creating currents of wavelengths his body is now following (the Landius Corona helps his armor and body adjust to the wavelengths he manipulates) along in this case the wavelengths light moves at but because it is his ether and such it isn't as fast as light or behavior so he won't turn into energy trying to reach those speeds or be too damaged. Commissioned by Odin of the East. Background lore pending.
Mecha Information
❂ KZM-0066 “Valhalla”- The Valhalla is the first of a new generation of mech units designed and built under the direct supervision of Killiak Zeranz, though there was little he did not do himself. Featuring a full loadout to handle nearly any situation alone, it boasts several improvements over the ages old MARQ generation. Utilizing the same ”Black Crystal” type Zeranium of his personal unit, it is extremely dense and capable of withstanding severe punishment without need of repair. During initial testing, it exhibited full mission capability after being subjected to a relentless 24-hour Orbital Bombardment Battery, which included nuclear loadouts. It is also extremely resistant to ether and energy alike, while bearing the typical Zeranium-based immunities to Electromagnetism, Radiation, Electricity, Temperature, Kinetic and Magnetic manipulation. This level of durability is thanks in no small part to the inclusion of U-Zeranium. Binding the entirety of the Valhalla together, and blended with the Black Crystal, U-Zeranium is an unknown type of Zeranium that transcends all recorded grades. It is thought to even go beyond “Pure Grade” Zeranium.
Standing at 33 meters from its head, the Valhalla is a dark navy blue in color with several streaks of white throughout, matching the “Kraken” anti-beam coat draped about its shoulders that hangs to just above ground level. Humanoid in form, the Valhalla’s arms and legs are somewhat bulky in appearance, all of which house a dizzying array of thrusters and hidden launchers for the “Hydra’s Maw” Missile System. The Hydra’s Maw fires High-Explosive Anti-Armor warheads as its default loadout, but can be fitted with nearly any type of warhead so long as they physically fit within the 200mm ports. Its feet are lined with a single band of white just beneath its soles, which feature an advanced tread pattern to reduce slippage. Moving up to its torso, it is narrow at its waist and bulges into a shaped abdomen and chest that resembles a diamond though not quite so extreme. The entirety of the torso features angled sections of reinforced armor points, some of which conceal more thrusters and many more launchers. Its backside is almost concave in design (still adhering to the loose diamond-like shape), and houses the “Thor” High-Output Velocity Booster, which enables extreme levels of speed capable of killing most pilots at full output. Even its designated pilot will struggle to reach the limit of the Valhalla’s “Thor”. The “Supernova” Verniers are prominently displayed in white, while the Fire Fly maneuvering thrusters are matched to the primary color. Lastly, its head is reminscent of ancient design, bearing an almost oval shape, reinforced armor plating and a white multipoint star on its forehead. Its eyes are a radiant, terrifying crimson when the unit is operational.
The Valhalla’s primary weaponry is built into its form to prevent disarmament rendering it ineffective mid-combat. The anti-matter high-frequency blades flip out from hidden compartments beneath its forearms, extending eight meters beyond its hands. Upon being activated, they oscillate at extremely high frequency, enabling it to cut through most armors with ease, especially given their construction. Meanwhile, the “Mars” anti-ship cannon is mounted inside the massive torso, to the right side. In use, it deploys over the entire right shoulder of the Valhalla, with its barrel extending ten meters out in front of it. Utilizing its near infinite-output powerplant, the Mars cannon can fire a high-powered anti-graviton beam capable of destroying medium sized starships with a single shot. Given its immense power, the weapon can’t be fired in rapid succession, although it typically doesn’t need to be.
On the topic of cannons, the “Cerberus Eye” Black-Hole Gun is capable of firing extremely condensed matter that must attain a specific velocity—attainable via various means—in order to successfully release its payload. This payload results in the creation of a small Black-Hole, and should only be used if friendly troops have all evacuated the system. The weapon requires a tremendous amount of power to be fired.
The “Shinryu’s Fang” is built on the same premise as the “Koga”, only without the high-frequency feature and is twenty meters long. It is forged in the fashion of an ancient Tachi, with white handles and silver circular guards composed of U-Zeranium, capable of withstanding extreme levels of destruction (such as the exploding reactor of a slain mech).
Last but not least, the “Surtur” Energy Destabilization System (EDS), mounted below the cockpit and within the torso. Firing a highly reactive sphere of multi-phase, multi-type energy, that explodes either via command of the Millia system, collision, or time, the Surtur simply overloads any energy-based system within a six kilometer radius, leaving them entirely inoperable until repair. Requires signicant time to recharge.
It goes without saying, but the Valhalla is a flying fortress of death. It can tank nearly any armament, destroy most-any defensive structure, and continue the fight for days on end without resupply.
Technical Specifications
❂ Model Number : KZM-0066
❂ Model Name : Valhalla
❂ Model Type : Prototype Extended-Range Combat Mech
❂ Manufacturer : Zyne Industries
❂ Current Pilot : Landius Harcourt
❂ Pilot History : N/A
❂ Accommodation : Pilot only, standard cockpit in torso.
❂ Head Height : 33 meters
❂ Dry Weight : 556 tons
❂ Construction : “Black Crystal” & “U-Zeranium” Composite
❂ Powerplant : Galaxy-Class Black Hole Reactor
❂ Propulsion : “Thor” H.O. Velocity-Booster(x1), mounted in center-back; “Supernova” Ultracompact Super Verniers(x18), mounted in legs and upper/lower back; “Fire Fly” maneuvering thrusters(x8), mounted on torso/legs. All outputs undetermined.
❂ Equipment and Design Features : “Throne” System, (Extreme-range, high detail sensors); “Black Crystal” traits: Impervious to EMP, Radiation, Temperature, Electricity, Biological/Chemical particulates. “U-Zeranium” traits: Immune to Anti-Matter. Nanite Repair System.
❂ Fixed Armaments : “Medusa” CIWS, Mounted in head; “Kraken” anti-beam cloak, fixed to shoulders; “Koga” anti-matter high-frequency blades x2, mounted in forearms; “Mars” anti-ship cannon, mounted inside right torso; “Hydra’s Maw” Missile System, mounted throughout chassis (features 64 launchers)
❂ Optional Fixed Armaments : “Cerberus Eye” Black-Hole Gun x1, mounted on left shoulder;
❂ Optional Hand Armaments : “Shinryu’s Fang” Anti-Ship sword x2, 20 meters in length
❂ Special Armaments : “Surtur” EDS, mounted below cockpit
❂ Additional Parts 1 : -None-
❂ Additional Parts 2 : -None-
❂ Additional Parts 3 : -None-
❂ Operating System: “Millia”- Custom built operating system tailored to suit the Valhalla’s specifications, loadout, options, and its pilot. Enables vastly enhanced target acquisition for all weapons systems, quality of life features such as suggested loadout vs a given target, enhanced information presentations to call attention to most important information first, and voice operation. Capable of being reduced to autonomous background tasks for system stability while giving full manual control to pilot, though not recommended.